Tag: Magic

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  • Magic System

    h1. Magic h2. Ritual Path Magic Arcane magic uses a slightly modified version of the Ritual Path Magic system (found in _GURPS Thaumatology - Ritual Path Magic_). Each path corresponds to one of the [[Arcane Realms]]. h3. Learning Magic There …

  • Divine Magic System

    h1. Divine Magic System Divine magic uses the Divine Favor system (see Powers: Divine Favor). Divine magic users must be pledged to a specific Deity, which restricts the miracles they may pray for to that Deity's domain. Any appropriate Advantage may …

  • Other Magic Systems

    h1. Other Magic Systems Wild, inherent magical abilities are represented as Powers - see _GURPS Powers_. All supernatural powers should have the Magic [-10%] modifier. These powers can be wild talents or imbuements from demons, nature spirits, or other …

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